GAMES

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THE AVERAGE EVERYDAY ADVENTURES OF SAMANTHA BROWNE, LEMONSUCKER GAMES (2016)

Samantha has been waiting for everyone to go to sleep, or go out, or do whatever it is people who enjoy social interaction do. She’s hungry, impossibly hungry. She’s got a full box of oatmeal waiting for her consumption but she needs your help. Trouble is, helping Sam isn’t always easy.

This interactive story will challenge you to find the right words to help Samantha as she embarks on her journey to the other side of her bedroom door.

Download for free on
steam | itch.io | iTunes app store

Website: choosetheoatmeal.com

Produced, written & directed by Andrea Ayres Deets
Programmed by Charlie Deets

INTERFECTOREM, GIRLS MAKE GAMES (2016)

A visual novel game about a girl solving the mystery of her sister's murder, only to discover darker forces behind the scenes and in herself.

I worked on every aspect of the game's visual design, including but not limited to: character design, sprite art, animation, assets, backgrounds.

Winner of the Girls Make Games Summer Camp 2015.
Download for $5 USD on
itch.io | steam

CHARACTER DESIGN

The game features over 40 unique character designs, each with their own character portraits attached to their dialogue.
The main character, Alis, has approximately 100 unique expressions

SELECTED SCENES

Stills featuring sprites and backgrounds.

BACKGROUND ART

Detailed example of background art used in the game, both natural and manmade.